Friday, October 25, 2013

SDLU 2.0.1 released!

2.0.1 is a feature release. The source code is available from the downloads page at bitbucket.

What's new in SDLU 2.0.1 (24/10/13)

Build System:

  • Added CMake based build system, as an alternative to the existing premake build system.
  • Eliminated Visual Studio warnings.
  • Small improvements to the premake4 build system.
  • Updated Makefile.minimal.

Added new APIs:

  • SDLU_SpriteDrawRotated(): set whether the sprite is being drawn rotated, works nice with SDLU_SetSpriteDirection().
  • SDLU_GetSpriteDirection(): query the direction of movement from a sprite.
  • SDLU_RenderSetPoints(): supply multiple points for polygon rendering with a single call.
Misc changes:
  • Added contributing guidelines.
  • Updated windows premake4 binary
-- Aggelos Kolaitis

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