Monday, November 11, 2013

Development State [11th November]

This is the first development update since the 2.0.1 release. The last week I didn't do much, but here's the changelog.

API Additions
  • Added button flag SDLU_BUTTON_FOREIGN, which allows you to have buttons without depending on the SDL2 Render API.
API Changes
  • Points in SDLU_RenderDrawPolygon() and SDLU_RenderFillPolygon() should now be passed SDL_Point* lists. 
  • Moved all cxx classes into the namespace SDLU, to make sure that naming collisions are avoided 
Build System
  • Many updates and fixes in the premake and CMake build systems
  • Added linux x86_64 executable  
Other Changes
  • A number of bug fixes in the code
  • Eliminated build errors
Expect a code snapshot soon...

-- Aggelos Kolaitis