Sunday, September 22, 2013

Development State [22th September 2013]

Last week was a week of many changes. Some things were removed, others were changed, and many new things were added, along with a bug fix for Android.

New Additions
  • The code now should build for iOS and Mac OS X.
  • New button flags SDLU_BUTTON_ROUND and SDLU_BUTTON_THEMED
  • New premake option --force=LIBS [Read section Forcing Depencies in INSTALL]
Removals
  • The SDLU_ALIGN_* macros are now exclusive to the Text Rendering API.
Changes
  • Custom fonts for the Text Rendering API (see SDLU_SetTruetypeFont()) are now passed as ready TTF_Font* structures. This allows further control over the output as well as greater rendering speeds, since we don't have to create the font every time.
  • Fixed common test code crashing on Android
Expect a snapshot soon...

-- Aggelos Kolaits

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