I just managed to fix a long-running bug [been there for about two weeks :p], that would mess up the Text Rendering API, by changing the output position of the text at will. Turns out I just used int instead of float to store the scale factors. Anyway, now that I've also finished reworking the Android port and the new Button API, I guess the code has come to a mostly stable point.
Expect a source code snapshot soon!
Website [under development]: http://sdlu.bitbucket.org/
Repository: http://bitbucket.org/sdlu/sdlu
-- Aggelos Kolaitis
Expect a source code snapshot soon!
Website [under development]: http://sdlu.bitbucket.org/
Repository: http://bitbucket.org/sdlu/sdlu
-- Aggelos Kolaitis
No comments:
Post a Comment